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How to use steam workshop mods unturned mod#(Note: Cooking your Mod will actually cook it for both Windows and Mac/Linux platforms, for cross-platform online compatibility!)Īfter cooking is finished, enter a Title and Description for your Mod, choose a preview image and initial Workshop Visibility state, and then click "Upload" to Steam Workshop. However, subsequent cooks will be much faster as the compiled shaders are cached to disk. The first time you cook your Mod, the Editor needs to compile a lot of shaders, so it might take a long time (i.e. In the dialog which appears appears, you'll see your Mod listed, if it's in the “\Content\Mods\YourModName\" folder (otherwise it won't show up - it has to be in a Mods subfolder!). Then click the "Cook
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